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Sieve
is a parallel programming system built on top of our VectorC/C++
compiler technology for writing scalable, portable and
easy-to-debug C++ code suitable for use in multi-core processing
environments. Sieve is currently under development with
implementations for multicore PC, Sony Playstation®3 and AGEIA's
PhysX™. At present the Sieve system is not available as an
off-the-shelf product.
Read more about the Sieve Parallel Processing System or contact us for more details.
Sieve Parallel Programming System White Papers
VectorC lets developers quickly
produce portable, fast, highly optimized applications for PC
and PlayStation®2 without using assembly
language. Very little specialist knowledge is required, but VectorC
gives the experienced assembly language programmer much greater control
over the output code than traditional compilers.
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for Professional Game Development |
Windows
Development
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VectorC{PC} Professional Edition is a
the full-featured version of our C/C++ compiler for Windows PCs.
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VectorC for PlayStation®2
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VectorC{EE} This
is our C/C++ compiler for the PlayStation®2 core processor.
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VectorC{VU}
This is our C/C++ compiler for the
PlayStation®2 core processor.
Develop amazing new special effects
quickly and easily. Move core graphics, physics and AI onto VU. A quick
and simple way to improve your frame rate.
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To buy VectorC for PlayStation®2,
you need to have a valid developer licence from SCEI/SCEA/SCEE.
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| Tools
for Digital Media Research |
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VectorC{PC} can be an extremely useful tool
to research new ideas in digital media. By allowing researchers to
produce fast, portable and highly optimized code for a range of
processors you can push the boundaries of technology without wasting
time on hand optimization.
Autostereoscopic
Display
Nathan
Wardrip-Fruin said:
"You guys saved our show;
without your software we would need a dual p3-2.4ghz to do what our
dual-866's are doing now."
Read more
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VectorC
VectorC{PC}
OVERVIEW
- Professional
Edition
FEATURES
- Optimizations
- Vectorization
- Visual Studio
- Interactive Optimizer
- Calling Conventions
DEMOS
BENCHMARKS
PRICES
FAQ
VectorC{VU}
OVERVIEW
FEATURES
DEMOS
CODE EXAMPLES
PRICES
FAQ
VectorC{EE}
OVERVIEW
BENCHMARKS
PRICES
FAQ
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