Codeplay's Sieve Technology runs on Cell Processor
13th February 2007

Codeplay has successfully demonstrated its Sieve Parallel Processing Compiler operating on Sony's Cell Processor.  The demonstration, using a Sony Playstation®3, ran under Yellow Dog Linux.  The demonstration proved that the Sieve system offers a clear linear performance advantage on multicore processor architectures, and that programs written in Sieve C++ are portable and scalable.

The demonstration code, originally written for x86 processor, was ported to the Playstation®3 with only minor modifications and executed.  The test programs were initially run across a single SPE, and subsequently, without any further modification, run across 6 SPE's.  The results indicated a linear performance increase, with all 6 processing elements being exploited fully in parallel.

 

Playstation is a registered trademark of Sony Computer Entertainment Inc.

 

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