Home News & Events Codeplay News Codeplay's Sieve Technology runs on Cell Processor

Codeplay's Sieve Technology runs on Cell Processor

Codeplay has successfully demonstrated its Sieve Parallel Processing Compiler operating on Sony's Cell Processor.  The demonstration, using a Sony PlayStation®3, ran under Yellow Dog Linux.  The demonstration proved that the Sieve system offers a clear linear performance advantage on multicore processor architectures, and that programs written in Sieve C are portable and scalable.  

Codeplay has successfully demonstrated its Sieve Parallel Processing Compiler operating on Sony's Cell Processor.  The demonstration, using a Sony PlayStation®3, ran under Yellow Dog Linux.  The demonstration proved that the Sieve system offers a clear linear performance advantage on multicore processor architectures, and that programs written in Sieve C are portable and scalable.

The demonstration code, originally written for x86 processor, was ported to the PlayStation®3 with only minor modifications and executed.  The test programs were initially run across a single SPE, and subsequently, without any further modification, run across 6 SPE's.  The results indicated a linear performance increase, with all 6 processing elements being exploited fully in parallel.

 

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