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<description><![CDATA[Latest developer blogs from Codeplay.com]]></description>
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<rdf:li resource="http://www.codeplay.com/blogs/codeplayteam/codeplay-selected-for-scottish-enterprise-smart-award.html"/>
<rdf:li resource="http://www.codeplay.com/blogs/codeplayteam/codeplay-become-a-contributing-member-of-the-khronos-group.html"/>
<rdf:li resource="http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-running-on-physx-accelerator-board.html"/>
<rdf:li resource="http://www.codeplay.com/blogs/codeplayteam/codeplay-compiler-technology-at-the-heart-of-revolutionary-physics-engine.html"/>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/impact-of-address-spaces-on-c.html">
<link>http://www.codeplay.com/blogs/codeplayteam/impact-of-address-spaces-on-c.html</link>
<dc:date>2012-02-20</dc:date>
<description><![CDATA[How to tackle code bloat caused by mutliple address spaces on heterogeneous architectures]]></description>
<title><![CDATA[Impact of multiple address spaces on C++]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-to-present-at-hipeac-conference-in-paris-on-23rd-25th-january.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-to-present-at-hipeac-conference-in-paris-on-23rd-25th-january.html</link>
<dc:date>2012-01-20</dc:date>
<description><![CDATA[]]></description>
<title><![CDATA[Codeplay to present at HiPEAC conference in Paris on 23rd-25th January 2012]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/offloadtrade-250-released.html">
<link>http://www.codeplay.com/blogs/codeplayteam/offloadtrade-250-released.html</link>
<dc:date>2011-12-19</dc:date>
<description><![CDATA[Codeplay are pleased to announce the release of Offload&trade; 2.5.0.]]></description>
<title><![CDATA[Offload&trade; 2.5.0 Released!]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-to-attend-siggraph-asia-2011-in-hong-kong-12-15-december- 2011.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-to-attend-siggraph-asia-2011-in-hong-kong-12-15-december- 2011.html</link>
<dc:date>2011-12-12</dc:date>
<description><![CDATA[Codeplay will attend conference and exhibit new GPU compiler technology]]></description>
<title><![CDATA[Codeplay to attend SIGGRAPH Asia 2011 in Hong Kong 12th-15th December 2011]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/implicit+call+graph.html">
<link>http://www.codeplay.com/blogs/codeplayteam/implicit+call+graph.html</link>
<dc:date>2011-11-15</dc:date>
<description><![CDATA[Implicit call-graph duplication could reduce explicit code duplication in C++ AMP]]></description>
<title><![CDATA[Implicit call-graph duplication could reduce explicit code duplication in C++ AMP]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-to-give-talk-about-offload-c-at-mcc-2011-in-linkoping-november-23rd.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-to-give-talk-about-offload-c-at-mcc-2011-in-linkoping-november-23rd.html</link>
<dc:date>2011-09-27</dc:date>
<description><![CDATA[Fourth Swedish Workshop on Multicore Computing]]></description>
<title><![CDATA[Codeplay to give talk about Offload C++ at MCC-2011 in Linköping, November 23rd]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/how-cpp-amp-could-benefit-from-call-graph-duplication.html">
<link>http://www.codeplay.com/blogs/codeplayteam/how-cpp-amp-could-benefit-from-call-graph-duplication.html</link>
<dc:date>2011-08-15</dc:date>
<description><![CDATA[]]></description>
<title><![CDATA[How C++ AMP could benefit from call-graph duplication]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/how-offload-cpp-works---every-function-is-a-template.html">
<link>http://www.codeplay.com/blogs/codeplayteam/how-offload-cpp-works---every-function-is-a-template.html</link>
<dc:date>2011-08-09</dc:date>
<description><![CDATA[Implicit templates - a pattern for programming heterogeneous systems]]></description>
<title><![CDATA[How Offload C++ works - every function is a template]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-attending-siggraph-2011-in-vancouver.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-attending-siggraph-2011-in-vancouver.html</link>
<dc:date>2011-08-05</dc:date>
<description><![CDATA[Please come and meet us or arrange a meeting with us at SIGGRAPH in Vancouver.]]></description>
<title><![CDATA[Codeplay attending SIGGRAPH 2011 in Vancouver]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-to-attend-develop-conference-2011-in-brighton.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-to-attend-develop-conference-2011-in-brighton.html</link>
<dc:date>2011-07-19</dc:date>
<description><![CDATA[]]></description>
<title><![CDATA[Codeplay to attend Develop Conference 2011 in Brighton]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-6-final-optimizations.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-6-final-optimizations.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[Last blog post in the series explaining how to use Offload to increase an algorithm's performance]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3 Part 6 (Final Optimizations)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-5-parallel-sort-on-2-spus.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-5-parallel-sort-on-2-spus.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[Fifth blog post in the series explaining how to use Offload to increase an algorithm's performance]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3 Part 5 (Parallel Sort on 2 SPUs)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-4-offloading-on-1-spu.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-4-offloading-on-1-spu.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[Fourth blog post in the series explaining how to use Offload to increase an algorithm's performance]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3 Part 4 (Offloading on 1 SPU)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-3-merge-sort.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-3-merge-sort.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[Third blog post in the series explaining how to use Offload to increase an algorithm's performance]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3  Part 3 (Merge Sort)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-2-merge.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-2-merge.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[Second blog post in the series explaining how to use Offload to increase an algorithm's performance]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3 Part 2 (Merge)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-1-quicksort.html">
<link>http://www.codeplay.com/blogs/codeplayteam/optimizing-sort-algorithms-for-the-ps3-part-1-quicksort.html</link>
<dc:date>2011-07-11</dc:date>
<description><![CDATA[First post of a series that explain how to use Offload to increase an algorithm's performance on the PS3]]></description>
<title><![CDATA[Optimizing Sort Algorithms for the PS3 Part 1 (Quicksort)]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/offload-compiler-helps-spotting-undefined-behaviour-caused-by-c-style-casts.html">
<link>http://www.codeplay.com/blogs/codeplayteam/offload-compiler-helps-spotting-undefined-behaviour-caused-by-c-style-casts.html</link>
<dc:date>2011-05-17</dc:date>
<description><![CDATA[Offload&trade; compiler helps spotting undefined behaviour with C-style casts]]></description>
<title><![CDATA[Offload&trade; compiler helps spotting undefined behaviour caused by C-style casts]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/offload-feedback.html">
<link>http://www.codeplay.com/blogs/codeplayteam/offload-feedback.html</link>
<dc:date>2011-04-26</dc:date>
<description><![CDATA[Help us develop Offload&trade; further by providing feedback.]]></description>
<title><![CDATA[Offload&trade; Feedback]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-sets-out-to-wreck-nascar-the-game-2011.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-sets-out-to-wreck-nascar-the-game-2011.html</link>
<dc:date>2011-04-20</dc:date>
<description><![CDATA[Codeplay teams up with Eutechnyx&trade; to deliver unsurpassed in-game damage]]></description>
<title><![CDATA[Codeplay sets out to wreck NASCAR The Game 2011]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-launches-offload.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-launches-offload.html</link>
<dc:date>2011-04-05</dc:date>
<description><![CDATA[]]></description>
<title><![CDATA[Codeplay Launches Offload™ 2.0]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/the-new-website.html">
<link>http://www.codeplay.com/blogs/codeplayteam/the-new-website.html</link>
<dc:date>2011-04-04</dc:date>
<description><![CDATA[We would like to welcome you to the new website.]]></description>
<title><![CDATA[The New Website]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/final-part-of-tim-sweeney-and-andrew-richards-debate-now-available.html">
<link>http://www.codeplay.com/blogs/codeplayteam/final-part-of-tim-sweeney-and-andrew-richards-debate-now-available.html</link>
<dc:date>2010-09-23</dc:date>
<description><![CDATA[Part 6, the final part of the video debate featuring Codeplay's Andrew Richards and Tim Sweeney of Epic Games has now been released.<br />
The debate, hosted by Charlie Demerjian of semiaccurate.com takes an insigtful look at the future of graphics hardw]]></description>
<title><![CDATA[Final Part of Tim Sweeney and Andrew Richards debate now available]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/phd-interships-at-codeplay-now-available.html">
<link>http://www.codeplay.com/blogs/codeplayteam/phd-interships-at-codeplay-now-available.html</link>
<dc:date>2010-07-26</dc:date>
<description><![CDATA[Codeplay is now accepting applications for intership placements for PhD students as part of the HiPEAC Industrial Internship Programme.<br />
HiPEAC funds several industrial internships for PhD students in Europe  in order to increase industry-academia c]]></description>
<title><![CDATA[PhD Interships at Codeplay now available]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/featured-article-why-intel-larrabee-really-stumbled.html">
<link>http://www.codeplay.com/blogs/codeplayteam/featured-article-why-intel-larrabee-really-stumbled.html</link>
<dc:date>2010-05-27</dc:date>
<description><![CDATA[brightsideofnews.com have published an article Why Intel Larrabee Really Stumbled written by Codeplay's Andrew Richards.&nbsp; In this developer analysis Andrew takes a look at the cancellation of the Larrabee GPU and what it means for future GPU designs.]]></description>
<title><![CDATA[Featured Article: Why Intel Larrabee Really Stumbled]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/multicore-expo-panel-to-challenge-the-state-of-the-art-in-parallelization.html">
<link>http://www.codeplay.com/blogs/codeplayteam/multicore-expo-panel-to-challenge-the-state-of-the-art-in-parallelization.html</link>
<dc:date>2010-04-19</dc:date>
<description><![CDATA[Industry experts believe that there will never be a "silver bullet" to save programmers from the  complexities of multicore.&nbsp; This will be the theme of a panel session, held at the Multicore  Expo this month which is co-located with the Embedded Syst]]></description>
<title><![CDATA[Multicore Expo: Panel to challenge the state-of-the-art in parallelization]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-offload-free-now-available-for-sce-licensed-game-developers.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-offload-free-now-available-for-sce-licensed-game-developers.html</link>
<dc:date>2009-10-09</dc:date>
<description><![CDATA[The PlayStation 3 version of Codeplay Offload&trade; is now available for SCE-licensed game and middleware developers to download and use from this website.<br />
&nbsp;<br />
]]></description>
<title><![CDATA[Codeplay Offload&trade; free now available for SCE-licensed game developers]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-offload-free-now-available-for-sce-licensed-game-developers.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-offload-free-now-available-for-sce-licensed-game-developers.html</link>
<dc:date>2009-10-09</dc:date>
<description><![CDATA[The PlayStation 3 version of Codeplay Offload&trade; is now available for SCE-licensed game and middleware developers to download and use from this website.<br />
<br />
]]></description>
<title><![CDATA[Codeplay Offload&trade; free now available for SCE-licensed game developers]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/offload-for-playstation3-pre-release-version-available.html">
<link>http://www.codeplay.com/blogs/codeplayteam/offload-for-playstation3-pre-release-version-available.html</link>
<dc:date>2009-09-24</dc:date>
<description><![CDATA[Codeplay have released an early preview version of Offload&trade; for PlayStation&reg;3.&nbsp; This version is available for download immediately for registered PlayStation&reg;3 developers.<br />
The Linux version of Offload, for use on other devices po]]></description>
<title><![CDATA[Offload&trade; for Playstation&reg;3 Pre-release Version Available]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-engineer-wins-prestigious-epsrc-research-award.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-engineer-wins-prestigious-epsrc-research-award.html</link>
<dc:date>2009-04-09</dc:date>
<description><![CDATA[Dr. Alastair Donaldson, a compiler engineer with Codeplay Software Limited, Edinburgh, has been awarded a Postdoctoral Research Fellowship by the Engineering and Physical Sciences Research Council, to investigate advanced formal verification techniques fo]]></description>
<title><![CDATA[Codeplay Engineer wins prestigious EPSRC research award]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/imperial-college-comes-to-codeplay.html">
<link>http://www.codeplay.com/blogs/codeplayteam/imperial-college-comes-to-codeplay.html</link>
<dc:date>2008-11-11</dc:date>
<description><![CDATA[Write up article here]]></description>
<title><![CDATA[Imperial College comes to Codeplay]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-wins-award-at-elektra08.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-wins-award-at-elektra08.html</link>
<dc:date>2008-11-11</dc:date>
<description><![CDATA[At a glittering ceremony in Munich on 10th November 2008, Codeplay came first in the  		      research and development category of the Elektra08 awards for its Sieve C++ multicore programming platform.<br />
<br />
]]></description>
<title><![CDATA[Codeplay wins award at Elektra08]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-returns-to-japan-for-multi-core-expo.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-returns-to-japan-for-multi-core-expo.html</link>
<dc:date>2008-10-02</dc:date>
<description><![CDATA[Codeplay will be returning to Tokyo for the 2008 Japan Multi-Core Expo on the 6-7th November held at Meguro Gajoen.  The Founder and CEO of Codeplay. Andrew Richards, will be presenting at the event and Codeplay will be exhibiting for the duration.]]></description>
<title><![CDATA[Codeplay Returns to Japan for Multi-Core Expo ]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-visits-osaka-with-ukti-trade-mission.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-visits-osaka-with-ukti-trade-mission.html</link>
<dc:date>2008-09-05</dc:date>
<description><![CDATA[ Representatives from Codeplay will be visiting Osaka and Tokyo as part of a UKTI Innovative Technology Mission to Japan. Codeplay is one of 12 companies selected from hundreds of applicant's to take part in this prestigious Trade Mission.                ]]></description>
<title><![CDATA[Codeplay visits Osaka with UKTI Trade Mission ]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-shortlisted-for-research-and-design-award.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-shortlisted-for-research-and-design-award.html</link>
<dc:date>2008-09-04</dc:date>
<description><![CDATA[ Electronics weekly have announced that Codeplay has been shortlisted in the Elektra 08 Awards. Codeplay entered in the Research and Design Category with it's work on the Sieve C++ Multicore Programming System.                      The Elektra Awards take]]></description>
<title><![CDATA[Codeplay Shortlisted for Research and Design Award ]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-netgames-2008-in-worcester-massachusetts.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-netgames-2008-in-worcester-massachusetts.html</link>
<dc:date>2008-08-04</dc:date>
<description><![CDATA[At the Seventh Annual Workshop on Network and Systems Support for Games NetGames 2008 in Worcester, Massachusetts in October, Codeplay Software and ITI Techmedia will reveal new technology for online games development.  A research paper, "Facilitating On]]></description>
<title><![CDATA[Codeplay at NetGames 2008 in Worcester, Massachusetts]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-hppc-2008-in-gran-canaria.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-hppc-2008-in-gran-canaria.html</link>
<dc:date>2008-08-01</dc:date>
<description><![CDATA[A new research paper, "Compile-time and Run-time Issues in an Auto-parallelisation system for the Cell BE Processor", has been accepted for presentation in August at the 2nd International Workshop on Highly Parallel Processing on a Chip HPPC 2008 in Gran ]]></description>
<title><![CDATA[Codeplay at HPPC 2008 in Gran Canaria]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-recruiting-for-phd-studentship.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-recruiting-for-phd-studentship.html</link>
<dc:date>2008-07-30</dc:date>
<description><![CDATA[<br />
A PhD position is available to work on "Language and Compiler Support for Efficient Programming of Heterogeneous Multi-core Systems" at Imperial College London, in collaboration with Codeplay Software, Edinburgh.&nbsp; The 3-year studentship is fu]]></description>
<title><![CDATA[Codeplay Recruiting for PhD Studentship]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-gdc-2008.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-gdc-2008.html</link>
<dc:date>2008-02-10</dc:date>
<description><![CDATA[<br />
Codeplay will be attending the 2008 Games Developers Conference in San Francisco where founder and CEO Andrew Richards will will be available to demonstrate the latest functionality of the Sieve System. He will also be demonstrating an exciting ne]]></description>
<title><![CDATA[Codeplay at GDC 2008]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/editorial-webinar-multi-core-design.html">
<link>http://www.codeplay.com/blogs/codeplayteam/editorial-webinar-multi-core-design.html</link>
<dc:date>2007-12-10</dc:date>
<description><![CDATA[Codeplay's Founder and CEO Andrew Richards will be participating as a panelist in an upcoming live webinar on multi-core design organised by Embedded Systems Design/Embedded.com. The webinar will focus on the issues involved in multi-core design and takes]]></description>
<title><![CDATA[Editorial Webinar: Multi-Core Design ]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-multiprog-2008-in-sweden.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-multiprog-2008-in-sweden.html</link>
<dc:date>2007-12-10</dc:date>
<description><![CDATA[A new paper, "Strict and Relaxed Sieving for Multi-Core Programming", has just been accepted for                     presentation at the First Workshop on Programmability Issues for Multi-Core Computers (MULTIPROG 2008), held in conjunction with the 3rd I]]></description>
<title><![CDATA[Codeplay at MULTIPROG 2008 in Sweden]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-wins-international-business-award.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-wins-international-business-award.html</link>
<dc:date>2007-12-04</dc:date>
<description><![CDATA[Codeplay has another trophy to add to the cabinet after winning a runnner up prize in the Scottish Software Awards.                                                                           Codeplay won the award in the International Business Category, in]]></description>
<title><![CDATA[Codeplay Wins International Business Award ]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/hipeac-industrial-workshop-paper-and-slides-available.html">
<link>http://www.codeplay.com/blogs/codeplayteam/hipeac-industrial-workshop-paper-and-slides-available.html</link>
<dc:date>2007-12-03</dc:date>
<description><![CDATA[Last week Alastair Donaldson, responsible for research and development of the Codeplay Sieve System, presented a paper on Sieve at the 4th HiPEAC Industrial Workshop on Compilers and Architectures at ARM Cambridge.<br />
Download the slides and the paper]]></description>
<title><![CDATA[HiPEAC Industrial Workshop: Paper and Slides Available]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-ess-2007.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-ess-2007.html</link>
<dc:date>2007-11-15</dc:date>
<description><![CDATA[Codeplay will be exhibiting at the Embedded Systems Show in Birmingham on the 17th-18th October 2007. The exhibition will take place at the National Exhibition Centre and Codeplay will be at Stand 805.&nbsp;&nbsp;]]></description>
<title><![CDATA[Codeplay at ESS 2007]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-shortlisted-for-iet-award.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-shortlisted-for-iet-award.html</link>
<dc:date>2007-11-15</dc:date>
<description><![CDATA[Codeplay has been shortlisted as a finalist for the IET 2007 Innovation in Engineering Awards. Codeplay entered into the IT category with it's research and development work on the Sieve C   Multicore Programming System, for writing scalable software to ex]]></description>
<title><![CDATA[Codeplay shortlisted for IET award 	 ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-runners-up-at-iet-innovation-awards.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-runners-up-at-iet-innovation-awards.html</link>
<dc:date>2007-11-14</dc:date>
<description><![CDATA[Codeplay's Sieve C   Multicore Programming System was awarded the runner-up prize in this years IET Innovation in Engineering award. The winners of the awards, across 15 categories, were unveiled at an award ceremony held at the Marriott Hotel, Grosvenor ]]></description>
<title><![CDATA[Codeplay Runner's up at IET Innovation Awards ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/sieve-system-to-be-presented-at-hipeac-industrial-workshop.html">
<link>http://www.codeplay.com/blogs/codeplayteam/sieve-system-to-be-presented-at-hipeac-industrial-workshop.html</link>
<dc:date>2007-11-05</dc:date>
<description><![CDATA[On 26th November, Codeplay will be presenting a paper on the Sieve  system at the 4th HiPEAC Industrial Workshop on Compilers and  Architectures at ARM Cambridge.&nbsp; See the workshop  website for programme and registration details.]]></description>
<title><![CDATA[Sieve System to be Presented at HiPEAC Industrial Workshop]]></title>
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<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-ceatec-japan-2007.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-ceatec-japan-2007.html</link>
<dc:date>2007-09-11</dc:date>
<description><![CDATA[<br />
Codeplay are pleased to be present at CEATEC Japan 2007 to demonstrate our cutting-edge compiler technology. Our booth will be open throughout the duration of the exhibition and we look forward to demonstrating our products and are happy to answer]]></description>
<title><![CDATA[Codeplay at CEATEC Japan 2007]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/recruiting-for-engd-studentship-now-closed.html">
<link>http://www.codeplay.com/blogs/codeplayteam/recruiting-for-engd-studentship-now-closed.html</link>
<dc:date>2007-07-17</dc:date>
<description><![CDATA[The application phase for the EngD Studenship placement has now ended and we regret that we can now no longer accept any applications.<br />
We would like to thank everyone who showed an interest in this placement.]]></description>
<title><![CDATA[Recruiting for EngD Studentship now closed ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-recruiting-for-engd-studentship.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-recruiting-for-engd-studentship.html</link>
<dc:date>2007-06-18</dc:date>
<description><![CDATA[Codeplay are looking to recruit a new member of staff to undertake a four year doctoral studentship, fully funded at a competitive rate.<br />
The studentship is for an EngD qualification. This doctoral level qualification is similar to a PhD, but is mor]]></description>
<title><![CDATA[Codeplay Recruiting for EngD Studentship ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-microprocessor-forum-japan-2007.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-microprocessor-forum-japan-2007.html</link>
<dc:date>2007-06-12</dc:date>
<description><![CDATA[Codeplay will be at at the Microprocessor                      Forum in Tokyo on June 19-20, where we will be demonstrating                      the Sieve                        C++ Multicore Programming System.                       Codeplay will show Si]]></description>
<title><![CDATA[Codeplay at Microprocessor Forum Japan 2007 ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-microprocessor-forum-2007.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-microprocessor-forum-2007.html</link>
<dc:date>2007-05-07</dc:date>
<description><![CDATA[Codeplay will be at at the Microprocessor                      Forum in San Jose on May 21-23, where we will be demonstrating                      the Sieve                        C   Multicore Programming System.<br />
Codeplay's technology demonstratio]]></description>
<title><![CDATA[Codeplay at Microprocessor Forum 2007 ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-multicore-expo-in-santa-clara.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-multicore-expo-in-santa-clara.html</link>
<dc:date>2007-02-21</dc:date>
<description><![CDATA[Codeplay will be at at the Microprocessor                      Forum in San Jose on May 21-23, where we will be demonstrating                      the Sieve                        C   Multicore Programming System.<br />
Codeplay's technology demonstratio]]></description>
<title><![CDATA[Codeplay at Multicore Expo in Santa Clara ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-at-games-developers-conference.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-at-games-developers-conference.html</link>
<dc:date>2007-02-20</dc:date>
<description><![CDATA[Codeplay is part of a  delegation of 10 Scottish companies to GDC in San  Francisco. The delegation is organised by Scottish  Development International.<br />
Codeplay will be exploring opportunities for its Sieve Parallel Processing Compiler technology ]]></description>
<title><![CDATA[Codeplay at Games Developers Conference ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-technology-tested-on-8-core-pc-system.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-technology-tested-on-8-core-pc-system.html</link>
<dc:date>2007-02-19</dc:date>
<description><![CDATA[Codeplay has succesfully  tested programs written  using the Sieve  Parallel Processing System on a dual Intel&reg; Xeon&reg; 5300 system. The results showed 740% performance increase executing in parallel on 8 cores compared to that on a single core.<br ]]></description>
<title><![CDATA[Codeplay's Sieve Technology tested on 8-Core PC system ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-technology-runs-on-cell-processor.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-technology-runs-on-cell-processor.html</link>
<dc:date>2007-02-13</dc:date>
<description><![CDATA[Codeplay has  successfully demonstrated its Sieve Parallel Processing Compiler operating on Sony's Cell Processor. &nbsp;The demonstration, using a Sony PlayStation&reg;3, ran under Yellow Dog Linux. &nbsp;The demonstration proved that the Sieve system of]]></description>
<title><![CDATA[Codeplay's Sieve Technology runs on Cell Processor ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-selected-for-scottish-enterprise-smart-award.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-selected-for-scottish-enterprise-smart-award.html</link>
<dc:date>2007-02-07</dc:date>
<description><![CDATA[Codeplay Software will use their SMART  Award to research parallelisation across multiple processors. Using our highly sophisticated compiler in order to investigate the feasibility of developing innovative new technology for increasing the optimisation o]]></description>
<title><![CDATA[Codeplay Selected for Scottish Enterprise SMART award ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-become-a-contributing-member-of-the-khronos-group.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-become-a-contributing-member-of-the-khronos-group.html</link>
<dc:date>2006-06-08</dc:date>
<description><![CDATA[<br />
Codeplay Software Limited                            today announced its new contributor member status with                            the Khronos                            Group, an industry consortium focused on                            the c]]></description>
<title><![CDATA[Codeplay become a contributing member of the Khronos Group ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-running-on-physx-accelerator-board.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplays-sieve-running-on-physx-accelerator-board.html</link>
<dc:date>2005-05-15</dc:date>
<description><![CDATA[Codeplay has demonstrated its Sieve Parallel Processing Compiler running on a PhysX&trade; accelerator chip at the Spring Processor Forum in San Jose.  The Sieve system is able to compile C++ programs to exploit the parallel processing capabilities of AGE]]></description>
<title><![CDATA[Codeplay's Sieve running on PhysX accelerator Board ]]></title>
</item>
<item rdf:about="http://www.codeplay.com/blogs/codeplayteam/codeplay-compiler-technology-at-the-heart-of-revolutionary-physics-engine.html">
<link>http://www.codeplay.com/blogs/codeplayteam/codeplay-compiler-technology-at-the-heart-of-revolutionary-physics-engine.html</link>
<dc:date>2005-02-21</dc:date>
<description><![CDATA[Codeplay Software Limited today announced that its compiler technology has been chosen by AGEIA Technologies, Inc., the pioneer in hardware accelerated physics for games, to power its revolutionary Physics Processing Unit, the PhysX chip. "We have dev]]></description>
<title><![CDATA[Codeplay compiler technology at the heart of revolutionary physics engine]]></title>
</item>
</rdf:RDF>
